![]() Once, it's going to maybe be a little annoying, ruin your meal. ![]() So, it's something that's going to need to be done correctly in order to give players a good experience. It's experienced again, and again, and again, and if it provides a sub-par experience it's going to be really, glaringly obvious. It's not just a first impression to your game, it's a first impression that gets made again every time someone loads into many single player missions, any skirmish match, or any ranked/ladder/tournament game. Anyway, it's the first and often most-constrained part of an RTS match and as such it's desperately important to get correct. Starting as soon as you load into the match, it extends. ![]() The 'early game' is a critical part of any RTS.
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